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Lines of Attack

Part 2

By Rathryn Ramos


Basic Theory of Attack Radii

In basic human behaviour we acknowledge the existence of 4 basic radii of interaction. The closer people get, the more uncomfortable we feel, unless we know the person(s) in question really well. These basic radii are numbered 1 through 4, with 1 being the closest and the other ones being concentric to it with you being the centre.

1, Intimate zone: this regards anything within arm's reach. I think most of us feel uncomfortable, to say the least, if a stranger enters this range uninvited, but technically we don't trust too many people in this zone at all, hence its name.

2, Personal zone: anything between arm's length and 1.5 metres falls into this category and it is where we allow close friends and people we know relatively well.

3, Social zone: is a safe distance for interacting with people we've seen before and we feel comfortable around, for whatever reason. This region spans from 1.5 to 3 metres away from you.

4, Public zone: this is basically where we want anyone that we don't know or don't feel uncomfortable around, for whatever reason. Therefore this is the largest zone, effectively being anywhere from 3 metres outward.

These distances may seem very big, but if you think about it 1.5 metres really isn't that far away, in fact virtually all people are bigger than 1.5 metres in adulthood and most even well before that!

Now on to a martial approach to these radii, the distances for the radii are about the same, they differ very little, if at all. The only big difference is that we add another one, one in which the two participants actually touch, basically radius 0, because there is no concentric circle for two points existing in the same space.

So therefore we get the following (with adaptations for the martial pursuit).

0, Grappling range: this is basically where the clinch starts or where the groundwork takes place, kicking and punching in traditional ways is virtually useless, but dirty boxing and elbows and knees become all the more useful.

1, Punching range: this one is pretty obvious within this range punching becomes the primary weapon, though short snap-kicks may work as well and even knees and elbows can be used quite effectively.

2, Kicking range: this is the range where your punches fall just a little short, but your kicks do most of the damage. Elbows and knees are virtually useless (with the exception of jumping knees as seen in Muay Thai).

3, Weapon range: this is basically where most of our bodily weapons fall short, but weapons brought can still do damage, think of swords, clubs, quarterstaffs or equivalents.

4, Long range: this is usually where we start throwing or shooting stuff at people and therefore basically irrelevant for the more traditional martial artist, unless he is also in the army, law enforcement or has a similar profession.

"All this is good to know, but what use is it to me" you might well ask.
Well first off, knowing when people 'invade' your private space, in this case ranges 0 through 2 uninvited rings some alarm bells, this explains (to an extent) why. It also allows you to take into consideration what method of attack is best suited for response, be it defence or an offence to nip the thing in the bud. It's also an attempt to make you aware of things you normally do unconsciously. Thirdly it's a set-up for things to come.

"Death by Geometry" - Nicoletto Giganti
The above quote comes from an Italian swordsman and suits the following paragraph just fine, for we have seen where the different attack radii lie and at what distance they are from the centre, which is you.

There are however some things we haven't taken in consideration, one of which is the stretching of the body under force and tension. One might expect that if he place his hand 0.5 centimetres from the target, then pull back and punch, he will not hit the target. However! Your body's ligaments and tissue effectively stretch as you punch and you will scrape the surface of the target at the very least.

This effectively means that any target that is close to, but not actually, within your punching range can actually be hit due to the body's contorting under force. Though I wouldn't actually recommend relying on this to win any match or fight you get into.

This would however important to know if we would be studying anatomy or any other form of biomechanical study or would be attempting to use the body's potential to the fullest, the last of which martial artist do, don't they? But more on biomechanics later.

Previously I've discussed evading as being the most effective blocking manoeuvre. Part of this is because it also allows a simultaneous counter-attack. A principle which the medieval Italian fencing masters knew all too well.

If we take a look at the recent evolution of sports-martial arts we see a great increase in a martial arts discipline called MMA (or Mixed Martial Arts) in which all disciplines of fighting are combined. This includes takedowns, one way to defend against this is to sprawl, or moving your legs out of the way of your opponent's groping hands.

This technique offers two distinct advantages over just getting slammed into the ground. First it doesn't hurt as much, since it removes the targets of the technique and thereby causes the technique to fail.

And second it allows for an assortment of counterblows, including but not limited to guillotine chokes, knees to the head, elbows or punches to the head and more if we are discussing self-defence situations.

So if we now apply some very basic physics we find see that if our waist would be the axis moving our bottom half, i.e. the legs, backwards, the upper body moves forwards. One can use this in two ways.

To defend against the abovementioned takedowns (which are techniques aimed at uplifting the opponent which I’ll go into in more depth later) or to evade blows to the legs. If we ignore the takedown for now, as it involves an opponent that lunges at you and thereby forms a more "complicated" target than a standing opponent, and look at the standing attacker first we notice that to kick we must do two things:

1 Lift the leg

2 Move it in such a way as to hit a target; this can include 'swinging' it or 'thrusting' it forward.

Now if we look at basic kicking mechanics most people will notice a leaning backward on any kick as a countermeasure of being afraid to fall over, this is especially notable in beginning fighters, but tends to be less notable in fighters that have been trained to keep their balance and adhere to a rigid form.

However, especially the later type of fighter opens new vistas of retaliation against a kick, because as we sprawl backwards, our upper body moves forward, thereby closing distance to the opponent and opening up possibilities for punching manoeuvres.

This is especially noteworthy against opponents that are used to people trying to block or passively evade their kicks, many of which will be competing in martial arts matches. On the streets this information is a lot less useful, but sport-martial artists are martial artists nonetheless.

If we look at the opposite however, a punch attack blocked by a dodge backwards, we eliminate the necessity for a separate action to counterbalance a kick and we can kick him instantly.

It is simply a matter of applying simple physics to actions within the limits of our body's capabilities. If we affix something upon an axle, then push the bottom half of it, the top half moves the other way and vice versa. Therefore if our legs move backwards our upper torso moves forwards in an attempt to counterbalance.

Now using this information and using it to look at the lunge used in a takedown we see that the legs sometimes sprawl as far back as to be less than 45 degrees. If our legs would sprawl to about 45 degrees we would have a more or less suitable angle to have the opponent eat our kneecap, should it be less, the usefulness of that tactic is greatly diminished and we're better off resorting to different tactics; such as punishing the action with a blow to the back or the side of the head with a fist or perhaps even an elbow to the back of the head or even the spine. While most fighters need to take hold of their opponent on a failed takedown, in such a case they'll be quite happy to let go, if not at the first blow, then probably at later ones.

It should however be noted that most fighting championships do not allow blows to the spine or the back of the head, due to safety issues and therefore it's not recommend to do so in tournaments. Self-defence however is a free-for-all without rules, so if it works, it works and I can tell you that blows to the spine work.

So basically what "death by geometry" means is to acquire a position in which your opponent's attack misses, while yours hits, sort of like the mounted position in Brazilian jiu-jitsu.

Specifics: Unequal vs. Spear
In practice it may seem like a big difference whether one faces a spear-wielder with a dagger or a bastard sword, but in theory it differs very little. This is because the obstacle and the solution are both the same and are applicable to most polearms.

For this specific situation, though, I'll look at the spear, because it's the simplest example. The spear is the most simple of polearms, but only because its options for attack are limited. The main attack option it utilizes is the thrust, or stab, using the tip of the spear obviously.

So theoretically if one would somehow immobilise or get past the tip one would have effectively defeated the spear wielder.

There are a couple of ways to do this, the easiest of course is to just knock the tip aside and move forward, past it, but... it's also the simplest to counter as the spear wielder will see it coming pretty easily and can thus just reign in the spear only to skewer you a few seconds later.

Another way could be to immobilise the tip by grabbing it in your free hand, just below the actual blade of the tip. This is a reasonably good idea if you manage to get a firm hold and have a one-handed weapon, if you're using a bastard sword it might still work (or a hand-and-a-half sword as it's sometimes called), but with a two-handed sword or great sword you're basically screwed, as you're sacrificing the means to end it for a relative safety against the spear.

Then there's the possibility of the counter, this involves a good deal of timing and coordination, basically you dodge a strike and simultaneously close the distance between you and the spear wielder. The problem with this tactic is that the spear travels in a straight line and as thus it's kind of hard to predict where exactly the spear would hit and along what line it would travel.

Though any of these techniques may work and you can afterwards finish the job any way you choose, none of these techniques is really fool-proof, hence the popularity of polearms on the medieval battlefield. The thing is, you can also still be defeated if you've closed distance.

One of the ways the spear wielder can counter your 'incursion' is by whipping the butt end of his polearm around and in your face or anywhere, he chooses. Or him reigning in the weapon so he can thrust at you anyway. Or him having a backup weapon, but in that case you'll be stuck on a more even ground, most likely, as most spear-wielders don't walk around with a spare two-handed sword.

So, in short, there are several ways of closing distance: grabbing the spear, dodging it and moving forward or knocking it aside, but the only real fool proof way of defeating a spear-wielder without too much trouble would be to slap on 3 inches of metal over every portion of your body.

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Rathryn Ramos started martial arts, because he was being picked on a lot and got into a few scraps, most of which he lost. His mom paid his karate-lessons (Wado Ryu style) and within a year, maybe 2, he managed to climb to 5th Kyu (orange belt).

But that's when he also found out there were other sports, including horse riding (which he'd done for 10 years or so) and archery (which he only did for a few weeks).

The martial arts bug never let go though and he's been reading up on and watching a lot of martial arts ever since that fateful day back in '96 when his mom took him to karate in that weird white pajama.

Currently he trains in: escrima, t'ai chi, jiu-jitsu, Western swordsmanship and basically any other style he can manage to get his grubby hands on, firmly believing Bruce Lee's: 'no style as a style'-principle.

Mr. Ramos is also a moderator and frequent contributor on the Warrior Pages' Forum.

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